An high score chasing arcade inspired roguelike where your only form of movement is being propelled in the opposite direction of where you're shooting. 

Enemies spawn in waves, a wave completes if all enemies are dead or the timer in the top right corner reaches 0. After a wave ends you get to pick between 3 double-sided upgrades, adding more enemies and making both you and the enemies stronger.


Controls (brackets=gamepad/controller):

Move Mouse to Aim (/left joystick)

Left Click/Spacebar to Shoot (/right trigger/south button)

ESC/pause to Pause (/start)


recommended to play with a controller

Music may take a short while to load in


- 1.1 Patch notes -

- added gamepad support,

- added pick random upgrade button and settings,

...and many other tweaks, bug fixes and balance changes

StatusReleased
PlatformsHTML5, Windows
Rating
Rated 3.0 out of 5 stars
(1 total ratings)
AuthorGrahnicus
GenreAction
Made withUnity, Aseprite, Audacity, FL Studio
Tags2D, Arcade, Indie, No AI, Unity
Average sessionA few minutes
LanguagesEnglish
InputsMouse, Gamepad (any)
ContentNo generative AI was used

Download

Download
1.1 - windows.zip 32 MB
Download
1.0 (outdated) 17 MB

Comments

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i liked the concept and the UI was very nice looking for the upgrade screens. it was a bit hard to tell i was moving as i shot though. took me a second. i thought the enemies were running away from me as i shot them. overall great game! good job!

fun game!
it was a little annoying just having enemies come right at me from offscreen tho, maybe the camera should be a little more zoomed out?

Fair, I just feared that the enemies popping into existence would be to jarring (but now that I think of it, it would of been masked by the upgrade menu...) so I just spawned them off screen as I didn't feel like making a spawn animation.